�PNG  IHDR��;���IDATx��ܻn�0���K�� �)(�pA��� ���7�LeG{�� �§㻢|��ذaÆ 6lذaÆ 6lذaÆ 6lom��$^�y���ذag�5bÆ 6lذaÆ 6lذa{���� 6lذaÆ �`����}H�Fkm�,�m����Ӫ���ô�ô!� �x�|'ܢ˟;�E:���9�&ᶒ�}�{�v]�n&�6� �h��_��t�ڠ͵-ҫ���Z;��Z$�.�P���k�ž)�!��o���>}l�eQfJ�T��u і���چ��\��X=8��Rن4`Vw�l�>����n�G�^��i�s��"ms�$�u��i��?w�bs[m�6�K4���O���.�4��%����/����b�C%��t ��M�ז� �-l�G6�mrz2���s�%�9��s@���-�k�9�=���)������k�B5����\��+͂�Zsٲ ��Rn��~G���R���C����� �wIcI��n7jJ���hۛNCS|���j0��8y�iHKֶۛ�k�Ɉ+;Sz������L/��F�*\��Ԕ�#"5��m�2��[S��������=�g��n�a�P�e�ғ�L�� lذaÆ 6l�^k��̱aÆ 6lذaÆ 6lذa;���� �_��ذaÆ 6lذaÆ 6lذaÆ ���R���IEND�B` var baseSet = require('./_baseSet'); /** * Sets the value at `path` of `object`. If a portion of `path` doesn't exist, * it's created. Arrays are created for missing index properties while objects * are created for all other missing properties. Use `_.setWith` to customize * `path` creation. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 3.7.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @returns {Object} Returns `object`. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.set(object, 'a[0].b.c', 4); * console.log(object.a[0].b.c); * // => 4 * * _.set(object, ['x', '0', 'y', 'z'], 5); * console.log(object.x[0].y.z); * // => 5 */ function set(object, path, value) { return object == null ? object : baseSet(object, path, value); } module.exports = set;