�PNG  IHDR��;���IDATx��ܻn�0���K�� �)(�pA��� ���7�LeG{�� �§㻢|��ذaÆ 6lذaÆ 6lذaÆ 6lom��$^�y���ذag�5bÆ 6lذaÆ 6lذa{���� 6lذaÆ �`����}H�Fkm�,�m����Ӫ���ô�ô!� �x�|'ܢ˟;�E:���9�&ᶒ�}�{�v]�n&�6� �h��_��t�ڠ͵-ҫ���Z;��Z$�.�P���k�ž)�!��o���>}l�eQfJ�T��u і���چ��\��X=8��Rن4`Vw�l�>����n�G�^��i�s��"ms�$�u��i��?w�bs[m�6�K4���O���.�4��%����/����b�C%��t ��M�ז� �-l�G6�mrz2���s�%�9��s@���-�k�9�=���)������k�B5����\��+͂�Zsٲ ��Rn��~G���R���C����� �wIcI��n7jJ���hۛNCS|���j0��8y�iHKֶۛ�k�Ɉ+;Sz������L/��F�*\��Ԕ�#"5��m�2��[S��������=�g��n�a�P�e�ғ�L�� lذaÆ 6l�^k��̱aÆ 6lذaÆ 6lذa;���� �_��ذaÆ 6lذaÆ 6lذaÆ ���R���IEND�B` var Buffer = require('buffer').Buffer module.exports = function (buf) { // If the buffer is backed by a Uint8Array, a faster version will work if (buf instanceof Uint8Array) { // If the buffer isn't a subarray, return the underlying ArrayBuffer if (buf.byteOffset === 0 && buf.byteLength === buf.buffer.byteLength) { return buf.buffer } else if (typeof buf.buffer.slice === 'function') { // Otherwise we need to get a proper copy return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength) } } if (Buffer.isBuffer(buf)) { // This is the slow version that will work with any Buffer // implementation (even in old browsers) var arrayCopy = new Uint8Array(buf.length) var len = buf.length for (var i = 0; i < len; i++) { arrayCopy[i] = buf[i] } return arrayCopy.buffer } else { throw new Error('Argument must be a Buffer') } }