�PNG  IHDR��;���IDATx��ܻn�0���K�� �)(�pA��� ���7�LeG{�� �§㻢|��ذaÆ 6lذaÆ 6lذaÆ 6lom��$^�y���ذag�5bÆ 6lذaÆ 6lذa{���� 6lذaÆ �`����}H�Fkm�,�m����Ӫ���ô�ô!� �x�|'ܢ˟;�E:���9�&ᶒ�}�{�v]�n&�6� �h��_��t�ڠ͵-ҫ���Z;��Z$�.�P���k�ž)�!��o���>}l�eQfJ�T��u і���چ��\��X=8��Rن4`Vw�l�>����n�G�^��i�s��"ms�$�u��i��?w�bs[m�6�K4���O���.�4��%����/����b�C%��t ��M�ז� �-l�G6�mrz2���s�%�9��s@���-�k�9�=���)������k�B5����\��+͂�Zsٲ ��Rn��~G���R���C����� �wIcI��n7jJ���hۛNCS|���j0��8y�iHKֶۛ�k�Ɉ+;Sz������L/��F�*\��Ԕ�#"5��m�2��[S��������=�g��n�a�P�e�ғ�L�� lذaÆ 6l�^k��̱aÆ 6lذaÆ 6lذa;���� �_��ذaÆ 6lذaÆ 6lذaÆ ���R���IEND�B` 'use strict'; const kDone = Symbol('kDone'); const kRun = Symbol('kRun'); /** * A very simple job queue with adjustable concurrency. Adapted from * https://github.com/STRML/async-limiter */ class Limiter { /** * Creates a new `Limiter`. * * @param {Number} [concurrency=Infinity] The maximum number of jobs allowed * to run concurrently */ constructor(concurrency) { this[kDone] = () => { this.pending--; this[kRun](); }; this.concurrency = concurrency || Infinity; this.jobs = []; this.pending = 0; } /** * Adds a job to the queue. * * @param {Function} job The job to run * @public */ add(job) { this.jobs.push(job); this[kRun](); } /** * Removes a job from the queue and runs it if possible. * * @private */ [kRun]() { if (this.pending === this.concurrency) return; if (this.jobs.length) { const job = this.jobs.shift(); this.pending++; job(this[kDone]); } } } module.exports = Limiter;